using System;
using System.Collections.Generic;
using System.Text;

namespace Server.Ethics.Evil
{
	public sealed class UnholyShield : Power
	{
		public UnholyShield()
		{
			m_Definition = new PowerDefinition(
					20,
					"Unholy Shield",
					"Velgo K'blac",
					""
				);
		}

		public override void BeginInvoke( Player from )
		{
			if ( from.IsShielded )
			{
				from.Mobile.LocalOverheadMessage( Server.Network.MessageType.Regular, 0x3B2, false, "You are already under the protection of an unholy shield." );
				return;
			}

			from.BeginShield();

			from.Mobile.LocalOverheadMessage( Server.Network.MessageType.Regular, 0x3B2, false, "You are now under the protection of an unholy shield." );

			FinishInvoke( from );
		}
	}
}
